Wordzee

This was the project I have worked on the longest at MAG Interactive, and it is the project where I have acquired much of my product lifecycle expertise. On this project, I was responsible for implementing various systems, such as: progression, tutorials, server data management, statistics, and many others. I was also involved in helping with the design and UX, with player experience as the first priority. Finally, upon my offboarding from the team, I have written extensive technical documentation detailing all the systems that I have developed for the game.

The game can be found on Google Play, and the App Store.

There is also a trailer to watch, available here.

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